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In a future in which most water has disappeared from the Earth, we find a group of children, mostly teenagers, who are living at an orphanage, run by the despotic rulers of the new Earth. The group in question plays a hockey based game on roller skates and is quite good. It has given them a unity that transcends the attempts to bring them to heel by the government. Finding an orb of special power, they find it has unusual effects on them. They escape from the orphanage (on skates) and try to cross the wasteland looking for a place they can live free as the storm-troopers search for them and the orb.
A father and his two children wander the margins of modern day Taipei, from the woods and rivers of the outskirts to the rain streaked streets of the city. By day the father scrapes out a meager income as a human billboard for luxury apartments, while his young son and daughter roam the supermarkets and malls surviving off free food samples. Each night the family takes shelter in an abandoned building. The father is strangely affected by a hypnotic mural adorning the wall of this makeshift home. On the day of the father’s birthday the family is joined by a woman – might she be the key to unlocking the buried emotions that linger from the past?
This is a story about Mike, a guy who left his girl in New York when he came to LA to be a star. It’s been six months since his girlfriend left him and he’s not doing so good. So, his pal and some other friends try and get him back in the social scene and forget about his 6 year relationship.
Allied forces land at Anzio unopposed but instead of moving straight inland their commanding officer decides to dig in. A battle-hardened war correspondent borrows a jeep and drives to Rome and back without meeting any German forces, but his report on this absence of the enemy is discounted. By the time it is finally decided to make a move the Germans have arrived in strength and a prolonged …
Jigsaw and his apprentice Amanda are dead. Now, upon the news of Detective Kerry’s murder, two seasoned FBI profilers, Agent Strahm and Agent Perez, arrive in the terrified community to assist the veteran Detective Hoffman in sifting through Jigsaw’s latest grisly remains and piecing together the puzzle. However, when SWAT Commander Rigg is abducted and thrust into a game, the last officer untouched by Jigsaw has but ninety minutes to overcome a series of demented traps and save an old friend…or face the deadly consequences.
Every culture has one – the horrible monster fueling young children’s nightmares. But for Tim, the Boogeyman still lives in his memories as a creature that devoured his father 16 years earlier. Is the Boogeyman real? Or did Tim make him up to explain why his father abandoned his family?